01 9 / 2014

01 9 / 2014

intrepid-muse:

These are digital! And GORGEOUS. Click on them to expand and see the wonderful detail!

Art by Dominique Louis

(via juliedillon)

01 9 / 2014

28 8 / 2014

clientsfromhell:

Most freelancers want to deal with business side of their business as much as Oprah wants to deal with other letters of the alphabet.

image

But good news! Instead of spending time worrying about the legalese in your contract, you can spend it doing the work you enjoy.

For $29 - less than the…

27 8 / 2014

bobbypontillas:

First look at Winston of Feast (x)

A few new stills from our new short film, Feast ! I cannot wait for you guys to see it in front of Big Hero. I was lucky to get to do a few initial designs for the pitch, and later animate on this project, so it is very near and dear to me. It was pretty surreal to be helping Pat and Jeff with the pitch boards one day, fast forward a year later and we’re watching, up on screen, this beautiful finished film! For you guys!

Big thanks to him for letting me be a part of this.

(Source: mickeyandcompany)

25 8 / 2014

rebeccamock:

The Aftershocks
medium.com

I was asked to create a .gif of a house interior during an earthquake. The article chronicles the controversial aftermath of the devastating quake that happened in L’Aquila, Italy in 2009. I wanted to capture the movement of the “tremors” before the full-on earthquake, although this tremor is infinite, never resolving.
This image and the all the animation was made in Photoshop. thanks AD Erich Nagler!

21 8 / 2014

Anonymous said: What causes the price to be so expensive? (not in a bad way im just curious)

missmonstermel:

beastlies:

It’s a fair question (when asked nicely), and it’s one that artists get a lot (though often asked not so nicely).

Pricing your art can be one of the more stressful parts of the job, especially when that art is your sole or main income.  There are a few main factors to consider:

First, materials.  Pretty basic logic there. How much did you spend to assemble the materials necessary?

Second, time. You basically have to work out what would be a good hourly wage for your work.  If you spend a bajillion hours on something, that has to be taken into account when you price it.

Third, knowledge/experience/expertise. This is the weird nebulous part of pricing.  You have to consider all the hours of practice, refinement, failures, and development that goes into each piece and your style and skill overall.  Magweno put it well in a response to someone on DA:

image

Original art is expensive.  I actually had the Gubbin bases cast in resin because it means I can charge $125 for them instead of the higher price I would need to charge if I’d made each one from scratch without that base.  I had initially been hoping to sell each for a bit less, but I got too wrapped up in doing extra details on the paint job, so the hours I invested started to lengthen a bit.

Anyway, I hope that helps!

Magweno hit it out of the park with that DA response!

21 8 / 2014

loish:

my latest illustration! an ode to my troubled love/hate relationship with clutter.

loish:

my latest illustration! an ode to my troubled love/hate relationship with clutter.

17 8 / 2014

mariethorhauge:

Gearing up for a new CoLab
with my very talented friend —- animator Sandra N. Andersen
 
Verily, thou hast felt it.*Fanart for Nintendo LOZ

mariethorhauge:

Gearing up for a new CoLab
with my very talented friend —- animator Sandra N. Andersen
 
Verily, thou hast felt it.

*Fanart for Nintendo LOZ

15 8 / 2014

betype:

Manage Your Day-To-Day

Do you work at a breakneck pace all day, only to find that you haven’t accomplished the most important things on your agenda when you leave the office?.

With wisdom from 20 leading creative minds: Stefan Sagmeister, Seth Godin, Gretchen Rubin, Dan Ariely, Steven Pressfield, James Victore, Scott Belsky, Leo Babauta, Tony Schwartz, Erin Doland, and many more.

Get it herehttp://amzn.to/11uyt7h