25 8 / 2014

rebeccamock:

The Aftershocks
medium.com

I was asked to create a .gif of a house interior during an earthquake. The article chronicles the controversial aftermath of the devastating quake that happened in L’Aquila, Italy in 2009. I wanted to capture the movement of the “tremors” before the full-on earthquake, although this tremor is infinite, never resolving.
This image and the all the animation was made in Photoshop. thanks AD Erich Nagler!

21 8 / 2014

Anonymous said: What causes the price to be so expensive? (not in a bad way im just curious)

missmonstermel:

beastlies:

It’s a fair question (when asked nicely), and it’s one that artists get a lot (though often asked not so nicely).

Pricing your art can be one of the more stressful parts of the job, especially when that art is your sole or main income.  There are a few main factors to consider:

First, materials.  Pretty basic logic there. How much did you spend to assemble the materials necessary?

Second, time. You basically have to work out what would be a good hourly wage for your work.  If you spend a bajillion hours on something, that has to be taken into account when you price it.

Third, knowledge/experience/expertise. This is the weird nebulous part of pricing.  You have to consider all the hours of practice, refinement, failures, and development that goes into each piece and your style and skill overall.  Magweno put it well in a response to someone on DA:

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Original art is expensive.  I actually had the Gubbin bases cast in resin because it means I can charge $125 for them instead of the higher price I would need to charge if I’d made each one from scratch without that base.  I had initially been hoping to sell each for a bit less, but I got too wrapped up in doing extra details on the paint job, so the hours I invested started to lengthen a bit.

Anyway, I hope that helps!

Magweno hit it out of the park with that DA response!

21 8 / 2014

loish:

my latest illustration! an ode to my troubled love/hate relationship with clutter.

loish:

my latest illustration! an ode to my troubled love/hate relationship with clutter.

17 8 / 2014

mariethorhauge:

Gearing up for a new CoLab
with my very talented friend —- animator Sandra N. Andersen
 
Verily, thou hast felt it.*Fanart for Nintendo LOZ

mariethorhauge:

Gearing up for a new CoLab
with my very talented friend —- animator Sandra N. Andersen
 
Verily, thou hast felt it.

*Fanart for Nintendo LOZ

15 8 / 2014

betype:

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15 8 / 2014

moirakatson:

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All from Ingrid’s Notes on Wordpress, direct link here.

(via ryuichifoxe)

22 7 / 2014

digitalbrushes:

Build a Custom Panel for Photoshop by Long Pham

"I go over the creation of a simple brush selector for PS
Related resources :

Adobe Configurator
DOWNLOAD HERE- http://labs.adobe.com/downloads/confi…

John’s painting companion
DOWNLOAD HERE- http://drbjrart.deviantart.com/art/dr…

Level up! Youtube Channel
https://www.youtube.com/channel/UCOzP…

Shaddy Safadi
http://www.shaddyconceptart.com/

Kiwi Juice for affordable learning material
http://www.kiwijuice.net/

08 7 / 2014

owlturdcomix:

We go forward.

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twitter | facebook

(via twirliest)

05 6 / 2014

mountroyalmint:

mature forest & old growth // mohair spirit bears xx

05 6 / 2014